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  Colorectal Cancer Campaign
  Visualizing Information Space
  Typographic Self-Portrait
  Nature as a Model
 
  miLife: Mobile Computing
  DMM Transformation Project
  Exploring the Refuge
  Unconscious Competence
 
  Type as Voice
  35mm B&W Photography

Thesis Project: Exploring the Refuge

screen from thesis project prototype

 

Overview
Congress is considering legislation that would allow for oil and gas exploration on the coastal plain of Alaska’s Arctic National Wildlife Refuge (ANWR). In March 2003, the House of Representatives held a hearing to allow stakeholders the opportunity to express their opinions on the proposed legislation. I am designing an interactive tool that allows users to navigate the arguments and understand the positions of interested parties.

 

Process
Because I am especially interested in how communication efforts influence the formation of policy, I decided to work directly from the transcript of the legislative hearing. I identified and categorized the key points set forth to policy makers by both the Pro-Conservation and Pro-Exploration camps.

I then developed two visualizations of the arguments, one static and one kinetic. The purpose of the static version was to find the stasis (or main areas of contention) on the issue. The kinetic version served as a prototype for how a user could explore the issue at varying depths.

Readings from Multimedia Learning, by Richard E. Mayer, have improved my understanding of instructional interaction design. Drawing from cognitive theory and pedagogical methods, Mayer discusses multimedia design and learning outcomes. He also establishes seven principles of multimedia design: multimedia, spatial contiguity, temporal contiguity, coherence, modality, redundancy, and individual differences. Because my project is largely a tool for learning, these principles will inform its design and functionality.

Solution
I developed and tested prototypes of an educational tool for navigation, content, and learning outcomes. My goal was to present both sides of the argument as objectively as possible, allowing the users to explore the topic and come to their own conclusions based on personal belief systems. In many cases, the goal of public discourse is to manipulate the audience, selectively presenting the facts and misrepresenting the opponent’s position. My hope was to create a tool that fosters critical thinking, comparative analysis, and informed decision making.